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Faction Taxonomy and Gameplay Tags

Core Factions (Prototype)

  • republic
  • cis
  • empire
  • rebel
  • jedi
  • sith
  • neutral
  • scum

Gameplay Tags

json
{
  "faction": "republic|cis|empire|rebel|jedi|sith|neutral|scum",
  "unit_role": "line_infantry|elite_infantry|anti_armor|recon|anti_air|support|hero",
  "armor_class": "light|medium|heavy|walker",
  "weapon_type": "blaster|rifle|cannon|beam|explosive|melee|none",
  "mobility": "foot|hover|vehicle|walker|air",
  "era": "clone_wars|classical|future|original|mixed",
  "tone": "military|ceremonial|aggressive|stealth|siege",
  "scale_hint": "small|standard|large|capital"
}

Query Examples

  • all CIS anti-armor line units: faction=cis, unit_role=anti_armor
  • all Republic mobile units: faction=republic, mobility=vehicle
  • all props and environmental kits: unit_role omitted, era=clone_wars

Governance

  • faction and unit_role are required in candidate manifests intended for registry registration.
  • Optional tags can be added without schema change but must remain lowercase snake_case.

Released under the MIT License.